A challenge for human-computer interaction researchers and user interface designers is to construct information technologies that support creativity. This ambitious goal can be attained by building on an adequate understanding of creative processes. This paper offers a four-phase framework for creativity that might assist designers in providing effective tools for users:
– Collect: learn from previous works stored in digital libraries, the web, etc.
– Relate: consult with peers and mentors at early, middle and late stages
– Create: explore, compose, and evaluate possible solutions
– Donate: disseminate the results and contribute to the digital libraries
Within this integrated framework, this paper proposes eight activities that require human-computer interaction research and advanced user interface design. A scenario about an architect illustrates the process of creative work within such an environment.
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